

Return to the other child and throw down the handle. In the next area, you need to grab the handle. Take a boost on the other side up to the top of the cupboard, then crouch under the shelf on the other side. Push the suitcase together then cross the landing with the key above you. Help them open the attic by pressing grab on them, then climb up the ladder. In the dining room, follow them: jump onto the table, then jump across to the shelving, then up to the grate.

Press jump while you’re holding it to break down the door and rescue the other child.įollow them back up the stairs, down the hall and to the right. Jump up and grab the axe handle, then drag it to the breakable door. Go right and you’ll see a precarious axe. Now return to the door that was ajar and squeeze through.ĭescend the stairs, and you’ll see an illuminated ball of rubber bands to your left and what looks like a breakable door with a child behind it. Instead of going through the illuminated door on the other side, come towards the front of the screen, then go into the room on the left, there’s an equipable hat to find here.

Use the box by the window to enter.Ĭrouch under the table, then push through the door into the hallway. In the next clearing, approach and investigate what you find. Jump on top of the log, then sprint, jump and grab onto the ladder. Now jump to the next stone, but grab another pine cone to trip the traps between the stone and the log. Jump to where the pine cones are, then throw a pine cone into the next pile of leaves to trip another slew of bear traps. Pick up the twig beside you, then use it to feel a way to the safe raised stone. You can then pass without incident, using the now descended log to jump up to the next area.Īfter that, take care to avoid the bear traps on the ground, using the illuminated stick to break the last one to slip through the log.Īt the bottom, there are a lot of hidden bear traps in the fallen leaves. Pick one up, throw it up the small gap with the jump button, then grab and throw in again in the middle of the snare. In the next screen where you scare off the crow, just after that there’s another trip snare, which you can trigger with the shoes the bird was picking at. There’s a box you can use to break your fall here before climbing up the other side of the broken bridge. When you reach the long drop, you need to look down and come to the front of the screen. Now crouch through the next tunnel and push through the roots.īe ready to sprint down the hill to avoid the log, then you’re at another impasse.Ĭlimb up through the log, then jump and grab onto the noose, using it to swing to the other side.Īt the lever, rotate it until the box is as low as it can go, then use it to skip to the other side. Here’s your first puzzle: knock the teetering box over - either by jumping at it or pulling it - then drag it over to the ledge so you can jump up.

On the other side, jump over the tripwire to avoid an early demise, then continue onto the next screen. Then proceed to the log on the next screen, jumping across as you did the earlier gap. When you gain control at the start of the game, head right, jump over the gap, then pull open the grate to advance - pressing crouch to enter the tunnel.Īs you emerge on the other side, cross the clearing, then jump up the bank on the other side, grabbing the ledge to climb up the second. Your name is Mono, but that's just about the only thing you know. Your adventure begins in a dark, gloomy, and foreboding forest. Manage cookie settings Little Nightmares 2 Walkthrough To see this content please enable targeting cookies. However, to avoid spoilers and keep Little Nightmares 2's surprises intact, we'll stick to describing the directions you need to travel in and actions you need to take, rather than describing the scene and scenarios in detail. I'm all for maintaining spooky atmosphere and creeping chills, but it's more than likely that at some point in Tarsier Studios' sinister sequel, you're going to need a Little Nightmares 2 Walkthrough.Īcross the 8 parts of this guide, we'll cover all of the game's major puzzles.
